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Samuraii

Idea, design & code by Torsten Hartmann, Animations by Eduard Anton, Music by Fearing

How to Play
- Wait for the signal to turn green, otherwise you will kill yourself!
- Try to hit your action key fast. Player one's action key is "X", player two's is "M".
- The first to hit his/her action key is the attacker.
- The opponent now only can defend using his/her action key and very precise timing.
- If the attack is parried: REPEAT!

Thoughts
I really don't know if this is going to work out. I mean: A flash game for two players on one keyboard? Come on! Yeah. But hey, let's give it a try. Oh, and I know what you're thinking: Samurai Gunn! I have yet to play Samurai Gunn when it's going to be released on Playstation 4 and I already think that I will love it. And yeah, I got my inspiration from Samurai Gunn as well as from countless matches of Samurai Shodown with my pals on the Neo-Geo. So, no offense. Regarding the western music by Fearing: I have a thing for games like "Samurai Western" and movies like "Tsukiyaki Western Django", mixing the styles of Spaghetti Western and Japanese culture. Consider this game my two cents. And yes, I also ripped off the double "i" from Nintendo Wii for the two player aspect. Shame on me. This is the second flash game I did with the help of Eduard Anton. Be sure to check out his page.

I'm thinking about adding more stuff in the future. If this is going to work out.

More information

Published2 years ago
StatusReleased
PlatformsFlash
Rating
(4)
AuthorRetroArts
GenreAction
Tagsduel, katana, samurai, samuraii, sword, swords, two-player
Player countSingleplayer